By John Leung
The quintessential city simulation game spawning simulations of all sorts (including dating, thanks to The Sims), Sim City started with humble DOS and Windows roots. With rudimentary 2-D graphics, square blocks as buildings and rudimentary roads and transit, it brought the world a first, albeit rudimentary, look into running a city.
Later versions such as Sim City 2000, Sim City 3000 and Sim City 4, introduced more complex 3-D graphics and richer game play. Besides the pain, it brought reality and fantasy together as well as the ever-popular exploding buildings upon demolition.